Re: VRML or OBJ to STL

From: Tom Richards (thoms1991@hotmail.com)
Date: Tue Jan 23 2001 - 15:50:46 EET


Sorry, I had missed your point. However, let us know of whatever solution
you might find.

----- Original Message -----
From: <KDenton@williams-int.com>
To: <tomr@aicasting.com>; <KDenton@williams-int.com>
Cc: <rp-ml@bart.lpt.fi>
Sent: Monday, January 22, 2001 4:30 PM
Subject: RE: VRML or OBJ to STL

> Tom and All,
>
> I am the customer and the software that I am using only puts out (that I
can
> use) VRML and OBJ formats. So I need to understand how to increase the
> resolution of these files.
>
> Karl
>
> -----Original Message-----
> From: Tom Richards [SMTP:tomr@aicasting.com]
> Sent: Monday, January 22, 2001 1:33 PM
> To: KDenton@williams-int.com
> Cc: rp-ml@bart.lpt.fi
> Subject: Re: VRML or OBJ to STL
>
> Karl, Our approach has always been to ask our customer to go back
> into his original 3D CAD file and change his settings, so to export a
larger
> stl file. If the stl file is large enough, the faceted surfaces, as
viewed
> in Solid View (excellent program), go away and good non-faceted RP models
> always result. If there's another way, I would like to hear about it. Best
> Regards, Tom Richards, Metallurgist
>
> At 01:19 PM 1/22/01 -0500, you wrote:
>
>
> Hello all,
>
> I was wondering if any of you knew of a way to increase the
> triangle count
> when writing out a VRML or OBJ file. I had been using Solid
> View (free down
> load-able version) to import the above mentioned formats but
> the resultant
> STL file(s) seems a bit rough. Would the full version
> treat them any
> different? Is there any other form of converting these
> files?
>
> Karl
>
>
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