From: Markus Hitter (firstname.lastname@example.org)
Date: Sat Jun 18 2005 - 12:42:43 EEST
Am 18.06.2005 um 06:11 schrieb M.Senthil Kumar:
> How can i slice the part in C environment.?
You probably want to start with an STL file importer to get
triangulated facets in an easily readable format.
Then, calculate all intersection points between a (Z-)level and all
the edges. Have an eye on rounding errors. Remember the facets these
points originate from to get ordered pairs (inside/outside known).
Finally, connect those pairs to areas to get a slice.
> If any one send me the sample code for adaptive slicing, that is
> grateful to me.
While it's not a rocket-science-level geometrical problem, I'm not
aware of code specialized for this task in the public. Code written
for 3D visualisation (OpenGL clones, for example) might help you,
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Dipl. Ing. Markus Hitter
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