Re: [rp-ml] algorithm&implementation for STL slicing

From: Roy Pardi <>
Date: Thu Aug 17 2006 - 20:14:52 EEST

At 5:24 AM -0700 8/17/06, Cristina Kadar wrote:
>Dear List,
>During my online searches I came across this mailing list dedicated to RP
>and it seems a good place to put some questions.
>My name is Cristina Kadar, I am a student of Computer Engineering,
>currently doing an internship in a research institute in Germany. They are
>specialised in laser technologies and in one lab they need a software
>which takes as input an STL file and produces as output the 2D pass for
>the laser beam. My job would be to develop an algorithm and implement it
>(in Visual Basic) for the slicing of the 3D objects into the 2D closed

Hi Cristina,

I've been looking for the same - with no luck yet (I'm an artist and
sculptor and have been working on building my own 3D printer as a kinetic
work ( = not precise, or concerned with real world applications). I talked
to some people from Z-Corp a couple of months ago when they came by for a
studio visit and they were going to put me in touch with one of their
engineers but so far that hasn't happened. Talking to some folks at
SIGGRAPH a couple of weeks ago, they were of the opinion that there isn't
much call for open source slicers since slicing is tightly coupled to the
overall method and machinery for printing (i.e. inherently proprietary).

Consequently I've assumed I would have to write my own - but if you come up
with anything I would love to hear about it!


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Received on Thu Aug 17 19:50:31 2006

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