RE: [rp-ml] circular interpolation

From: Warner, Pat (
Date: Fri Mar 16 2007 - 03:50:45 EET



You can find a list of containing most of the commonly used codes here.


I hope this helps you out!!








From: [] On
Behalf Of fintan mac cormack
Sent: 14 March 2007 09:54
Subject: [rp-ml] circular interpolation


Dear List this could be a little off topic but i have been working on a
home project where i made a simple CNC router that can cut out material
and allow me to manually build up a 3D model. I have also written some
software that slices a 3D model to generate the 2D layers. The question
i have is when i generate the 2D layer it ends up producing a profile
made up of a set of points, which the controller then converts into a
set of straight line motions. I was wondering if there is a better way
of doing this, the controller i have can do circular interpolation but
how would you convert these set of points into circular motions. Any
help would be greatly appreciated




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