[rp-ml] low-res scanning - a follow up

From: Ian Gibson <mpegi_at_nus.edu.sg>
Date: Thu Jan 21 2010 - 05:42:00 EET

Dear All

Thanks to everyone for the very useful information in reply to my
query. Rather than reply to everyone individually, perhaps it would
be better to just clarify a little on the rp-ml: -

The responses have pretty much confirmed my original thinking and I
now have some very good leads regarding possible technologies
suitable for this application.

To those who offered scanning services, I have to decline. The reason
is because the possible project would involve around 1000 stone items
to be moved around the world. I'm sure you understand the problem.

The purpose would be to create a gallery where people can virtually
manipulate the piece so a 3D model is a requirement rather than just
a video. The other requirement is to have this in a very small file,
less than 1Mb per object, which I still am not sure would be viable
without significantly compromising the visual quality and accuracy.

If anyone has managed to get this far in my message, perhaps you can
give me some further insight? What I want to know is what is the
smallest 3D textured model you have managed to obtain? If you are
able to send me an example (.obj or whatever) I would love to see it.


Received on Thu Jan 21 05:56:50 2010

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